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Creators/Authors contains: "Fonteles, Joyce"

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  1. Embodied learning represents a natural and immersive approach to education, where the physical engagement of learners plays a critical role in how they perceive and internalize concepts. This allows students to actively embody and explore knowledge through interaction with their environment, significantly enhancing retention and understanding of complex subjects. However, researchers face significant challenges in exploring children's learning in these physically interactive spaces, particularly due to the complexity of tracking multiple students' movements and dynamic interactions in real-time. To address these challenges, this paper introduces a Double Diamond design thinking process for developing an AI-enhanced timeline aimed at assisting researchers in visualizing and analyzing interactions within embodied learning environments. We outline key considerations, challenges, and lessons learned in this user-centered design process. Our goal is to create a timeline that employs state-of-the-art AI techniques to help researchers interpret complex datasets, such as children's movements, gaze directions, and affective states during learning activities, thereby simplifying their tasks and augmenting the process of interaction analysis. 
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    Free, publicly-accessible full text available November 25, 2025
  2. Free, publicly-accessible full text available November 4, 2025
  3. Grieff, S. (Ed.)
    Recently there has been increased development of curriculum and tools that integrate computing (C) into Science, Technology, Engineering, and Math (STEM) learning environments. These environments serve as a catalyst for authentic collaborative problem-solving (CPS) and help students synergistically learn STEM+C content. In this work, we analyzed students’ collaborative problem-solving behaviors as they worked in pairs to construct computational models in kinematics. We leveraged social measures, such as equity and turn-taking, along with a domain-specific measure that quantifies the synergistic interleaving of science and computing concepts in the students’ dialogue to gain a deeper understanding of the relationship between students’ collaborative behaviors and their ability to complete a STEM+C computational modeling task. Our results extend past findings identifying the importance of synergistic dialogue and suggest that while equitable discourse is important for overall task success, fluctuations in equity and turn-taking at the segment level may not have an impact on segment-level task performance. To better understand students’ segment-level behaviors, we identified and characterized groups’ planning, enacting, and reflection behaviors along with monitoring processes they employed to check their progress as they constructed their models. Leveraging Markov Chain (MC) analysis, we identified differences in high- and low-performing groups’ transitions between these phases of students’ activities. We then compared the synergistic, turn-taking, and equity measures for these groups for each one of the MC model states to gain a deeper understanding of how these collaboration behaviors relate to their computational modeling performance. We believe that characterizing differences in collaborative problem-solving behaviors allows us to gain a better understanding of the difficulties students face as they work on their computational modeling tasks. 
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